Building Pinta on Linux
On Linux you can build Pinta on two ways: Either you can build by opening Pinta.sln in MonoDevelop and building from there, or you can use the makefile. When using the makefile you can install Pinta directly in to the default directory or specify a driectory.
Building with the makefile
Building Pinta requires the following software:
mono mono-xbuild automake autoconf libmono-cairo2.0-cil gtk-sharp2
Pinta only supports version 2.8 or higher of Mono.
To build Pinta, run:
./autogen.sh
make
sudo make install
or if building from a tarball, run:
./configure
make
sudo make install
To use different installation directory than the default (/usr), run this instead:
./autogen.sh --prefix=<install directory>
To uninstall Pinta, run:
sudo make uninstall
To clean all files created during the build process, run:
make cleanall
Note This will require you to rerun autogen.sh in order to run more make commands.
For a list of more make commands, run:
make help
Building Pinta on Windows & Mac
On Windows and Mac, you open Pinta.sln with Monodevelop, SharpDevelop or Visual Studio and build from there. To build the Windows installer you can use Visual Studio with the Votive plugin to build the WiX project.